Lance-Soleil

Solar Beam
type Plante
Caractéristiques FOR/DEX
Temps d'incantation 1 action, recharge
PP 5
Durée 1 tour, concentration
Portée une ligne de 24 m
TODO TRADUIRE When you use this move, soak in solar energy and prepare to unleash a devastating beam. On your next turn, if you keep your concentration, use an action to create a 80 foot line of solar energy, 5 feet wide. Any creature caught in the line must succeed on a DEX save or take 3d8 + MOVE grass damage on a fail and half as much on a save. If this move in used in daylight, the damage increases by 2d6.
À plus haut niveau Les dés de dégâts deviennent 5d6 au niveau 5, 4d12 au niveau 10 et 8d8 au niveau 17.