Ball'Glace

Ice Ball
type Glace
Caractéristiques FOR/DEX
Temps d'incantation 1 action
PP 10
Durée Instantanée
Portée 9 m
TODO TRADUIRE You summon a rock-hard ball of ice that continues to pummel an opponent. When you activate this move, make a ranged attack on a target in range, doing 1d4 + MOVE ice damage on a hit. If you continue to use this move on consecutive turns, double the dice roll for damage each time you hit. The multiplier maxes out at 8x the original damage. The damage resets if any of the attacks miss, or if you are incapacitated.
À plus haut niveau Les dés de dégâts deviennent 1d6 au niveau 5, 2d4 au niveau 10 et 2d6 au niveau 17.